include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}
include <bits/stdc++.h>
using namespace std;
int main() {
int a, b;
for (int i = 0; i <= 100000; i++) {
cin >> a >> b;
while (cin, a, b) {
cout << a + b << endl;
a = 0, b = 0;
}
}
return 0;
}