我是傻*

奋斗的俊俊  •  1年前


include<bits/stdc++.h>

using namespace std; int main(){

char a[101];
int i=0,j=0;
while(i<100){
	cin>>a[i];
	if(a[i]=='.')
	    break;
	i++;
}
i=i-2;
while(i>i/2){
	if(a[j]!=a[i]){
		cout<<"No";
		return 0;	
	}
	i--;j++;
}
cout<<"Yes";
return 0;

}


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include<bits/stdc++.h>

using namespace std; int main(){

string a;
getline(cin,a);
char b,c;
cin>>b>>c;
int i=0;
while(i<200){
	if(a[i]==b){
		a[i]=c;
	}
	i++;
}
cout<<a;
return 0;

}


奋斗的俊俊  •  1年前

include<bits/stdc++.h>

using namespace std; int main(){

int a;
cin>>a;
int i=0,d[a];
while(i<a){
	string b,c;
	getline(cin,b);
	getline(cin,c);
	if(b=='Rock'){
		if(c=='Scissors'){
			a[i]=1;
		}
		if(c=='Paper'){
			a[i]=0;
		}
		else{
			a[i]=3;
		}
	}
	if(b=='Scissors'){
		if(c=='Rock'){
			a[i]=0;
		}
		if(c=='Paper'){
			a[i]=1;
		}
		else{
			a[i]=3;
		}
	}
	if(b=='Paper'){
		if(c=='Scissors'){
			a[i]=0;
		}
		if(c=='Rock'){
			a[i]=1;
		}
		else{
			a[i]=3;
		}
	}
	i++;
}
i=0;
while(i<a){
	if(a[i]==1){
		cout<<"Player1"<<endl;
	}
	if(a[i]==0){
		cout<<"Player2"<<endl;
	}
	if(a[i]==3){
		cout<<"Tie"<<endl;
	}
	i++;
}
return 0;

}


奋斗的俊俊  •  1年前

include<bits/stdc++.h>

include<windows.h>

include

using namespace std; int main() {

int x=GetSystemMetrics(SM_CXSCREEN);   
int y=GetSystemMetrics(SM_CYSCREEN);   
srand(time(0));
while(1)     
SetCursorPos(rand()%x,rand()%y);    
return 0;

}


芝士不拉丝  •  1年前

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